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1. Micro Jump Field Animation requirements - in EVE General Discussion [original thread]
Hi CPP! My question is: do you need any special settings to be active under the Graphics settings in the EvE client to be able to see the command destroyers' Micro Jump Field animation, when they are activating the module. Thanks
- by Kleen Enkook - at 2015.12.25 20:28:37
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2. Game needs a "Repair and repackage" button for loot - in Player Features and Ideas Discussion [original thread]
bump, since this is the best idea in a very, very long time
- by Kleen Enkook - at 2014.02.13 20:48:00
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3. Game needs a "Repair and repackage" button for loot - in Player Features and Ideas Discussion [original thread]
and also, SUPERannoying if you're feeling lucky and go for repackage directly and then get the error message!!!!
- by Kleen Enkook - at 2014.02.13 19:33:00
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4. Game needs a "Repair and repackage" button for loot - in Player Features and Ideas Discussion [original thread]
Like the title says. It's annoying to click twice all the time!
- by Kleen Enkook - at 2014.02.13 19:31:00
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5. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Just posting to say that I'm keeping an eye on this thread over the holiday weekend, we're not ignoring it. I'll be making some more substantial replies once work starts up again. Also Micheal Harari I love how you think the ...
- by Kleen Enkook - at 2013.03.31 06:55:00
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6. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
let me rephrase that a bit. why on earth would you fly this instead of a caracal, and especially after the nerf?
- by Kleen Enkook - at 2013.03.27 23:32:00
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7. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I thought the stabber fit linked about would be an interesting point of reference for the TE changes so I was just fiddling with it a little bit and the results are at the bottom. I think its likely that you will feel this effec...
- by Kleen Enkook - at 2013.03.27 23:29:00
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8. Fix bloody NPC aggro switching - in Player Features and Ideas Discussion [original thread]
+1 to OP. This behavior by the AI is completely illogical and should be fixed. Simply because it's plain stupid.
- by Kleen Enkook - at 2013.02.23 13:22:00
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9. ratter hunting and artificial "intelligence" - i posted this in the Pv... - in Player Features and Ideas Discussion [original thread]
it should probably belong here instead. So CCP have been working on making NPC's "smarter". Stuff like they prioritize your drones sometimes, NPC's of a certain size attack player controlled ships of the same size, etc. Fine. One of my favorit...
- by Kleen Enkook - at 2013.02.22 10:47:00
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10. ratter hunting and artificial "intelligence" - in Warfare & Tactics [original thread]
So CCP have been working on making NPC's "smarter". Stuff like they prioritize your drones sometimes, NPC's of a certain size attack player controlled ships of the same size, etc. Fine. One of my favorite activities in EvE used to be getting a co...
- by Kleen Enkook - at 2013.02.22 10:45:00
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